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Recipes

NOTE on Sacrificial Beetles:

  • As far as I can tell the sacrificial beetle is not part of the recipe
  • It may change the probability of success or failure of the crafting attempt.
  • It may alter the rarity of the output (for example, the Pond + Pond smash recipe with Purple sacrifice = Goliath, while Green sacrifice output Monarch) YMMV!

Assembled Recipes

The assemble workbench recipes craft with 100% success rate from items placed in the input slots

Higher Dimensional Junk

Recipe Output
Any Junk item x2 (i.e., Bottle Cap + Marble) Junk Cube
Junk Cube x3 Junk Tesseract

Hammers

Note: You can only have 1 hammer of a given type, but you can have 1 hammer of each type.

Recipe Output Stats
Junk Cube + Junk Cube Tin Hammer Base Break Chance 10%
Tin Hammer + Junk Tesseract + Tin Pollen Bronze Hammer Crafting Bonus +5%
Base Break Chance 5%
Bronze Hammer + Junk Tesseract + Bronze Pollen Mithril Hammer Crafting Bonus +20%
Base Break Chance 10%
Mithril Hammer + Junk Tesseract + Mithril Pollen Adamantine Hammer Crafting Bonus +35%
Base Break Chance 2%
Break chance after first use 5%
Adamantine Hammer + Junk Tesseract + Adamantine Pollen Diamond Hammer Crafting Bonus +90%
Base Break Chance 1%
Break chance after first use 9%

Key

Recipe Output Description
Bronze Rarity Flower (i.e., Marigold) + Junk Cube BeetleBoy Key Used to unlock the 3rd slot for the BeetleCraft workbench

Pollens

Smashed Recipes

Hammer and Sacrifice are not part of the recipe, but modify Crafting Bonus, durability loss, and maybe success rate? There's an interesting note about Grigger Maxxing on the protips page

Tier up

Do NOT rely on this to work - be prepared to lose beetles/flowers/hammers in this process (yes hammer breaks really predictably in this recipe - try 2 times in sequence and its likely guaranteed to break). Generally here is what I found increases success rate when i upgrade two 'flowers' to higher color/rarity:

  1. use it as the first 'smash' action for the day (when all hammer break chances are reset to 0% after cheese claim)
  2. make sure to use hammer with 0% break chance
  3. do not attempt this twice in a single day, across all hammers (simply using a 2nd hammer with 0% break chance isn't going to work)

I recommend looking to beetle to flower transmutation and crafting artifacts to upgrade your lower tier materials outside of the first hammer smash technique.

Recipe Output
Bronze rarity beetle x2 (i.e., Ladybug x2) Mithril rarity beetle (i.e.,Monarch)
Bronze rarity flower x2 (i.e., Milk Thistle x2) Mithril rarity flower (i.e.,Morning Glory)

Artifacts

Creating Artifacts

There is a layer of RNG with artifact crafting where you have a chance to craft different artifacts from the same recipe.

Using Artifacts

Beetle to Flower Transmutation

Convert beetles to flowers of the same tier by smashing them with a Junk Cube.
NOTE: These recipes may just output one kind of flower, there's still discussion

Examples:

Recipe Output
Tin Rarity Beetle (Green Beetle) + Junk Cube Tin Rarity Flower (Daisy)
Bronze Rarity Beetle (Ladybug) + Junk Cube Bronze Rarity Flower (Milk Thistle)
Mithril Rarity Beetle (Pond Beetle) + Junk Cube Mithril Rarity Flower (Morning Glory)
Adamantine Rarity Beetle (Stag Beetle) + Junk Cube Adamantine Rarity Flower (Pincushion)

As of right now this only works one way: you combine a beetle with a junk cube to get a flower. You cannot combine a flower with a junk cube to get a beetle. SAD!!!

Flower Beetlecraft

Using flowers and beetles of the same higher tier rarity can guarantee a certain species of beetle on a successful smash

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