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crafted_items [2026/01/27 14:53] – [Beetle to Flower Transmutation] fe80:4e67:dda6:fa5d:6f74:d7f7:703c:30cacrafted_items [2026/02/23 22:40] (current) – Replace i.e. with e.g. fe80:bb9f:6f29:ea8d:a591:6600:92a8:9b64
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 ^ Recipe ^ Output ^ ^ Recipe ^ Output ^
-| Any [[junk:start|Junk]] item **x2** (i.e., <!bottle_cap> + <!marble>) | **<!junk_cube>** |+| Any [[junk:start|Junk]] item **x2** (e.g., <!bottle_cap> + <!marble>) | **<!junk_cube>** |
 | <!junk_cube> **x3** | **<!junk_tesseract>** | | <!junk_cube> **x3** | **<!junk_tesseract>** |
  
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 ^ Recipe ^ Output ^ Description ^ ^ Recipe ^ Output ^ Description ^
-| [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (i.e., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench |+| [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (e.g., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench |
  
 ====Pollens==== ====Pollens====
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 ====Tier up==== ====Tier up====
-We're collecting smash data, but just from gut feel this recipe has an **//abysmal dog shit//** success rate, and I highly recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials. 
  
-As a general rule do NOT rely on this - I have lost many beetles/flowers/hammers in this process (yes hammer breaks often too). Generally here is what I found increases success rate when i upgrade two 'flowers' to higher color/rarity - (1) use tin hammer (2) use hammer with 0% break change (3) use two different flowers of same color (though I have in rare occasions seem two exactly same flowers work too. if there are two flowers of same color then more often than not you get back the same flower of same color, so essentially you lose one flower in this smash process, in addition to the sacrificed beetle and the occasional hammer break)+Do NOT rely on this to work be prepared to lose beetles/flowers/hammers in this process (yes hammer breaks really predictably in this recipe - try 2 times in sequence and its likely guaranteed to break). Generally here is what I found increases success rate when i upgrade two 'flowers' to higher color/rarity:  
 +  - use it as the first 'smash' action for the day (when all hammer break chances are reset to 0% after cheese claim) 
 +  - make sure to use hammer with 0% break chance  
 +  - do not attempt this twice in a single day, across all hammers (simply using a 2nd hammer with 0% break chance isn't going to work) 
 + 
 +I recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials instead of this.
  
 ^  Recipe  ^  Output ^ ^  Recipe  ^  Output ^
-| Bronze rarity beetle **x2** (i.e., <!ladybug> **x2**) | Mithril rarity beetle (i.e.,<!monarch>) | +| Bronze rarity beetle **x2** (e.g., <!ladybug> **x2**) | Mithril rarity beetle (e.g.,<!monarch>) | 
-| Bronze rarity flower **x2** (i.e., <!milk_thistle> **x2**) | Mithril rarity flower (i.e.,<!morning_glory>) |+| Bronze rarity flower **x2** (e.g., <!milk_thistle> **x2**) | Mithril rarity flower (e.g.,<!morning_glory>) |
  
  
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 ^  Recipe  ^  Output  ^ ^  Recipe  ^  Output  ^
-| [[rarity:bronze|Bronze]] Beetle (i.e., <!ladybug>, <!purple>) + <!bronze_pollen> | <!nectar> or <!cattail>+| [[rarity:bronze|Bronze]] Beetle (e.g., <!ladybug>, <!purple>) + <!bronze_pollen> | <!nectar> or <!cattail>
-| [[rarity:mithril|Mithril]] Beetle (i.e., <!pond>, <!monarch>) + <!mithril_pollen> | <!pinecone>, <!moss> or <!gunpowder> |+| [[rarity:mithril|Mithril]] Beetle (e.g., <!pond>, <!monarch>) + <!mithril_pollen> | <!pinecone>, <!moss> or <!gunpowder> |
  
 ===Using Artifacts=== ===Using Artifacts===
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 ====Beetle to Flower Transmutation==== ====Beetle to Flower Transmutation====
 Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\ Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\
-**NOTE:** These recipes may just output one kind of flower, there's still discussion 
  
 **Examples:** **Examples:**
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 ^ Recipe ^ Output ^ ^ Recipe ^ Output ^
-| <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!giraffe_weevil>+| <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!giraffe_weevil>
-| <!camellia> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!pillbug>+| <!camellia> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!pillbug>
-| <!morning_glory> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!imperial_tortoise>+| <!morning_glory> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!imperial_tortoise>
-| <!pincushion> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sabertooth_longhorn>+| <!pincushion> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sabertooth_longhorn>
-| <!gazania> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sunset_moth>+| <!gazania> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sunset_moth>
-| <!sabertooth_longhorn> + <!sunset_moth> + <!black_lotus> | <!mars_rhino> |+| <!black_lotus> + <!sabertooth_longhorn> + <!sunset_moth> | <!mars_rhino> |