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| crafted_items [2026/01/19 03:44] – [Tier up] fe80:27ac:548b:d4b7:88df:7fda:cfa7:caa5 | crafted_items [2026/02/23 22:40] (current) – Replace i.e. with e.g. fe80:bb9f:6f29:ea8d:a591:6600:92a8:9b64 |
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| ^ Recipe ^ Output ^ | ^ Recipe ^ Output ^ |
| | Any [[junk:start|Junk]] item **x2** (i.e., <!bottle_cap> + <!marble>) | **<!junk_cube>** | | | Any [[junk:start|Junk]] item **x2** (e.g., <!bottle_cap> + <!marble>) | **<!junk_cube>** | |
| | <!junk_cube> **x3** | **<!junk_tesseract>** | | | <!junk_cube> **x3** | **<!junk_tesseract>** | |
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| ^ Recipe ^ Output ^ Description ^ | ^ Recipe ^ Output ^ Description ^ |
| | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (i.e., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench | | | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (e.g., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench | |
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| ====Pollens==== | ====Pollens==== |
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| ====Tier up==== | ====Tier up==== |
| We're collecting smash data, but just from gut feel this recipe has an **//abysmal dog shit//** success rate, and I highly recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials. | |
| | Do NOT rely on this to work - be prepared to lose beetles/flowers/hammers in this process (yes hammer breaks really predictably in this recipe - try 2 times in sequence and its likely guaranteed to break). Generally here is what I found increases success rate when i upgrade two 'flowers' to higher color/rarity: |
| | - use it as the first 'smash' action for the day (when all hammer break chances are reset to 0% after cheese claim) |
| | - make sure to use hammer with 0% break chance |
| | - do not attempt this twice in a single day, across all hammers (simply using a 2nd hammer with 0% break chance isn't going to work) |
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| | I recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials instead of this. |
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| ^ Recipe ^ Output ^ | ^ Recipe ^ Output ^ |
| | Bronze rarity beetle **x2** (i.e., <!ladybug> **x2**) | Mithril rarity beetle (i.e.,<!monarch>) | | | Bronze rarity beetle **x2** (e.g., <!ladybug> **x2**) | Mithril rarity beetle (e.g.,<!monarch>) | |
| | Bronze rarity flower **x2** (i.e., <!milk_thistle> **x2**) | Mithril rarity flower (i.e.,<!morning_glory>) | | | Bronze rarity flower **x2** (e.g., <!milk_thistle> **x2**) | Mithril rarity flower (e.g.,<!morning_glory>) | |
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| ====Artifacts==== | ====Artifacts==== |
| **ORDER MATTERS** [discuss?? is it just another level of RNG?] \\ | |
| (No apparently it does not? {{::crafting_order_nectar.png?200|}}) | |
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| ===Creating=== | ===Creating Artifacts=== |
| ^ Output ^ Recipe ^ | There is a layer of RNG with artifact crafting where you have a chance to craft different artifacts from the same recipe. |
| | <!nectar> ([[rarity:mithril|Mithril]]) | <!bronze_pollen> + <!ladybug> | | |
| | <!cattail> ([[rarity:mithril|Mithril]]) | <!ladybug> + <!bronze_pollen> | | |
| | <!pinecone> ([[rarity:adamantine|Adamantine]]) | <!pond> + <!mithril_pollen> | | |
| | <!moss> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen> + <!pond> | | |
| | <!gunpowder> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen> + <!pond> | | |
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| ===Using=== | ^ Recipe ^ Output ^ |
| | | [[rarity:bronze|Bronze]] Beetle (e.g., <!ladybug>, <!purple>) + <!bronze_pollen> | <!nectar> or <!cattail> | |
| | | [[rarity:mithril|Mithril]] Beetle (e.g., <!pond>, <!monarch>) + <!mithril_pollen> | <!pinecone>, <!moss> or <!gunpowder> | |
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| Nectar, cattail, pinecone, moss, gunpowder = those are modifiers bringing the previous tier beetle to the next level (color of the modifier) | ===Using Artifacts=== |
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| ^ Output ^ Recipe ^ | ^ Recipe ^ Output ^ |
| | <!monarch> | <!nectar> + <!ladybug> | | | <!nectar> + <!ladybug> | <!monarch> | |
| | <!pond> | <!cattail> + <!ladybug> | | | <!cattail> + <!ladybug> | <!pond> | |
| | <!goliath> | <!pinecone> + <!pond> | | | <!pinecone> + <!pond> | <!goliath> | |
| | <!stag> | <!moss> + <!pond> | | | <!moss> + <!pond> | <!stag> | |
| | <!bombardier> | <!gunpowder> + <!pond> | | | <!gunpowder> + <!pond> | <!bombardier> | |
| | | <!gunpowder> + <!moss> + <!pinecone> | <!black_lotus> | |
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| ====Beetle to Flower Transmutation==== | ====Beetle to Flower Transmutation==== |
| Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\ | Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\ |
| **NOTE:** These recipes may just output one kind of flower, there's still discussion | |
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| **Examples:** | **Examples:** |
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| ^ Recipe ^ Sacrifice ^ Output ^ | ^ Recipe ^ Output ^ |
| | Tin Rarity Beetle (<!green>) + <!junk_cube> | <!green> | Tin Rarity Flower (<!daisy>) | | | Tin Rarity Beetle (<!green>) + <!junk_cube> | Tin Rarity Flower (<!daisy>) | |
| | Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | <!green> | Bronze Rarity Flower (<!milk_thistle>) | | | Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | Bronze Rarity Flower (<!milk_thistle>) | |
| | Mithril Rarity Beetle (<!pond>) + <!junk_cube> | <!green> | Mithril Rarity Flower (<!morning_glory>) | | | Mithril Rarity Beetle (<!pond>) + <!junk_cube> | Mithril Rarity Flower (<!morning_glory>) | |
| | Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | <!purple> | Adamantine Rarity Flower (<!pincushion>) | | | Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | Adamantine Rarity Flower (<!pincushion>) | |
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| Presumably this works for higher tier flowers as well - this has not been tested yet though (maybe not, see below)\\ | As of right now this only works one way: you combine a beetle with a junk cube to get a flower. You cannot combine a flower with a junk cube to get a beetle. **SAD!!!** |
| As of right now this only seems to work one way eg: you combine a beetle with a junk cube to get a flower. You cannot combine a flower with a junk cube to get a beetle. | |
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| ====Flower Beetlecraft==== | ====Flower Beetlecraft==== |
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| ^ Recipe ^ Output ^ | ^ Recipe ^ Output ^ |
| | <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!giraffe_weevil> | | | <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!giraffe_weevil> | |
| | <!camellia> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!pillbug> | | | <!camellia> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!pillbug> | |
| | <!morning_glory> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!imperial_tortoise> | | | <!morning_glory> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!imperial_tortoise> | |
| | <!pincushion> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sabertooth_longhorn> | | | <!pincushion> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sabertooth_longhorn> | |
| | <!gazania> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sunset_moth> | | | <!gazania> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sunset_moth> | |
| | | <!black_lotus> + <!sabertooth_longhorn> + <!sunset_moth> | <!mars_rhino> | |