Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
crafted_items [2026/01/19 03:34] – [Higher Dimensional Junk] fe80:27ac:548b:d4b7:88df:7fda:cfa7:caa5crafted_items [2026/02/23 22:40] (current) – Replace i.e. with e.g. fe80:bb9f:6f29:ea8d:a591:6600:92a8:9b64
Line 12: Line 12:
  
 ^ Recipe ^ Output ^ ^ Recipe ^ Output ^
-| Any [[junk:start|Junk]] item **x2** (i.e., <!bottle_cap> + <!marble>) | **<!junk_cube>** |+| Any [[junk:start|Junk]] item **x2** (e.g., <!bottle_cap> + <!marble>) | **<!junk_cube>** |
 | <!junk_cube> **x3** | **<!junk_tesseract>** | | <!junk_cube> **x3** | **<!junk_tesseract>** |
  
-====Hammers and Keys==== +====Hammers====
-//Note: You can only have 1 hammer of a given type, but you can have 1 hammer of each types.//+
  
- Item   Recipe   Stats  ^ +//Note//: You can only have 1 hammer of a given type, but you can have 1 hammer of each type. 
-**<!tin_hammer>** | <!junk_cube> <!junk_cube> | Base Break Chance 10% | + 
-| **<!bronze_hammer>** | <!tin_hammer> + <!junk_tesseract> + <!tin_pollen> | Crafting Bonus +5% \\ Base Break Chance 5% | +Recipe Output   Stats  ^ 
-| **<!mithril_hammer>** | <!bronze_hammer> + <!junk_tesseract> + <!bronze_pollen> | Crafting Bonus +20% \\ Base Break Chance 10% | +| <!junk_cube<!junk_cube>| **<!tin_hammer>**  | Base Break Chance 10% | 
-| **<!adamantine_hammer>** | <!mithril_hammer> + <!junk_tesseract> + <!mithril_pollen> | Crafting Bonus +35% \\ Base Break Chance 2% \\ Break chance after first use 5% | +| <!tin_hammer> + <!junk_tesseract> + <!tin_pollen> | **<!bronze_hammer>** | Crafting Bonus +5% \\ Base Break Chance 5% | 
-| **<!diamond_hammer>** | <!adamantine_hammer> + <!junk_tesseract> + <!adamantine_pollen> | Crafting Bonus +90% \\ Base Break Chance 1% \\ Break chance after first use 9% | +| <!bronze_hammer> + <!junk_tesseract> + <!bronze_pollen> | **<!mithril_hammer>** | Crafting Bonus +20% \\ Base Break Chance 10% | 
-| **<!beetleboy_key>** | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (i.e., <!marigold>) + <!junk_cube> |+| <!mithril_hammer> + <!junk_tesseract> + <!mithril_pollen> | **<!adamantine_hammer>** | Crafting Bonus +35% \\ Base Break Chance 2% \\ Break chance after first use 5% | 
 +| <!adamantine_hammer> + <!junk_tesseract> + <!adamantine_pollen> | **<!diamond_hammer>** | Crafting Bonus +90% \\ Base Break Chance 1% \\ Break chance after first use 9% | 
 + 
 +====Key==== 
 + 
 +^ Recipe ^ Output ^ Description ^ 
 +| [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (e.g., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench |
  
 ====Pollens==== ====Pollens====
  
-^  Item  ^  Recipe  ^ +^  Recipe  ^  Output  ^ 
-| **<!tin_pollen>** | [[rarity:tin|Tin Rarity]] [[flowers|Flower]] + [[rarity:tin|Tin Rarity]] [[flowers|Flower]] +| [[rarity:tin|Tin Rarity]] [[flowers|Flower]] + [[rarity:tin|Tin Rarity]] [[flowers|Flower]] | **<!tin_pollen>** 
-| **<!bronze_pollen>** | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] + [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] +| [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] + [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] | **<!bronze_pollen>** 
-| **<!mithril_pollen>** | [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] + [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] +| [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] + [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] | **<!mithril_pollen>** 
-| **<!adamantine_pollen>** | [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] + [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] |+| [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] + [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] | **<!adamantine_pollen>** |
  
 =====Smashed Recipes===== =====Smashed Recipes=====
Line 38: Line 43:
  
 ====Tier up==== ====Tier up====
-We're collecting data on smash success rates, but just from gut feel, this recipe has an **//abysmal dog shit//** success rate, and I highly recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials. 
  
-You can try and tier up Flowers and Beetles by smashing two(2) of the same rarity items together have had failures where 2 flowers of the same tier output a flower of the same tierand have seen screenshots of 2 greens + green sacrifice = 1 green output.+Do NOT rely on this to work - be prepared to lose beetles/flowers/hammers in this process (yes hammer breaks really predictably in this recipe - try times in sequence and its likely guaranteed to break). Generally here is what found increases success rate when i upgrade two 'flowers' to higher color/rarity:  
 +  - use it as the first 'smash' action for the day (when all hammer break chances are reset to 0% after cheese claim) 
 +  - make sure to use hammer with 0% break chance  
 +  - do not attempt this twice in a single dayacross all hammers (simply using a 2nd hammer with 0% break chance isn't going to work)
  
-Tier up examples:+I recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials instead of this.
  
-^  Output  ^  Recipe  ^  Sacrifice  ^  Hammer  +^  Recipe  ^  Output 
-| Mithril rarity beetle (i.e.,<!monarch>| Bronze rarity beetle **x2** (i.e., <!ladybug> **x2**) | <!green> | <!tin_hammer> |  +| Bronze rarity beetle **x2** (e.g., <!ladybug> **x2**) | Mithril rarity beetle (e.g.,<!monarch>) 
-| Mithril rarity flower (i.e.,<!morning_glory>) | Bronze rarity flower **x2** (i.e., <!milk_thistle> **x2**) | <!green> | <!tin_hammer> | +| Bronze rarity flower **x2** (e.g., <!milk_thistle> **x2**) | Mithril rarity flower (e.g.,<!morning_glory>|
  
  
 ====Artifacts==== ====Artifacts====
-**ORDER MATTERS** [discuss?? is it just another level of RNG?] \\ 
-(No apparently it does not? {{::crafting_order_nectar.png?200|}}) 
  
-===Creating=== +===Creating Artifacts=== 
-^  Output  ^  Recipe +There is a layer of RNG with artifact crafting where you have a chance to craft different artifacts from the same recipe.
-| <!nectar> ([[rarity:mithril|Mithril]]) | <!bronze_pollen> + <!ladybug>+
-| <!cattail> ([[rarity:mithril|Mithril]]) | <!ladybug> + <!bronze_pollen>+
-| <!pinecone> ([[rarity:adamantine|Adamantine]]) | <!pond> + <!mithril_pollen>+
-| <!moss> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen>  + <!pond>+
-| <!gunpowder> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen>  + <!pond> |+
  
-===Using===+^  Recipe  ^  Output 
 +| [[rarity:bronze|Bronze]] Beetle (e.g., <!ladybug>, <!purple>) + <!bronze_pollen> | <!nectar> or <!cattail>
 +| [[rarity:mithril|Mithril]] Beetle (e.g., <!pond>, <!monarch>) + <!mithril_pollen> | <!pinecone>, <!moss> or <!gunpowder> |
  
-Nectar, cattail, pinecone, moss, gunpowder those are modifiers bringing the previous tier beetle to the next level (color of the modifier)+===Using Artifacts===
  
-^ Output ^ Recipe ^ +^ Recipe ^ Output 
-| <!monarch> | <!nectar> + <!ladybug> +| <!nectar> + <!ladybug> | <!monarch> 
-| <!pond> | <!cattail> + <!ladybug+| <!cattail> + <!ladybug> | <!pond> 
-| <!goliath> | <!pinecone> + <!pond> +| <!pinecone> + <!pond> | <!goliath> 
-| <!stag> | <!moss> + <!pond> +| <!moss> + <!pond> | <!stag> 
-| <!bombardier> | <!gunpowder> + <!pond> |+| <!gunpowder> + <!pond> | <!bombardier> 
 +| <!gunpowder> + <!moss> + <!pinecone> | <!black_lotus> |
  
 ====Beetle to Flower Transmutation==== ====Beetle to Flower Transmutation====
 Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\ Convert [[beetles]] to [[flowers]] of the same tier by smashing them with a <!junk_cube>.\\
-**NOTE:** These recipes may just output one kind of flower, there's still discussion 
  
 **Examples:** **Examples:**
  
-^ Recipe ^ Sacrifice ^ Output ^ +^ Recipe  ^ Output ^ 
-| Tin Rarity Beetle (<!green>) + <!junk_cube> | <!green> | Tin Rarity Flower (<!daisy>) | +| Tin Rarity Beetle (<!green>) + <!junk_cube> | Tin Rarity Flower (<!daisy>) | 
-| Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | <!green> | Bronze Rarity Flower (<!milk_thistle>) | +| Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | Bronze Rarity Flower (<!milk_thistle>) | 
-| Mithril Rarity Beetle (<!pond>) + <!junk_cube> | <!green> | Mithril Rarity Flower (<!morning_glory>) | +| Mithril Rarity Beetle (<!pond>) + <!junk_cube> | Mithril Rarity Flower (<!morning_glory>) | 
-| Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | <!purple> | Adamantine Rarity Flower (<!pincushion>) |+| Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | Adamantine Rarity Flower (<!pincushion>) |
  
-Presumably this works for higher tier flowers as well - this has not been tested yet though (maybe not, see below)\\ +As of right now this only works one way: you combine a beetle with a junk cube to get a flower. You cannot combine a flower with a junk cube to get a beetle. **SAD!!!**
-As of right now this only seems to work one way eg: you combine a beetle with a junk cube to get a flower. You cannot combine a flower with a junk cube to get a beetle.+
  
 ====Flower Beetlecraft==== ====Flower Beetlecraft====
Line 91: Line 92:
  
 ^ Recipe ^ Output ^ ^ Recipe ^ Output ^
-| <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!giraffe_weevil>+| <!royal_poinciana> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!giraffe_weevil>
-| <!camellia> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!pillbug>+| <!camellia> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!pillbug>
-| <!morning_glory> + [[rarity:mithril|mithril]] beetle (i.e., <!pond>) | <!imperial_tortoise>+| <!morning_glory> + [[rarity:mithril|mithril]] beetle (e.g., <!pond>) | <!imperial_tortoise>
-| <!pincushion> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sabertooth_longhorn>+| <!pincushion> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sabertooth_longhorn>
-| <!gazania> + [[rarity:adamantine|adamantine]] beetle (i.e., <!stag>) | <!sunset_moth> |+| <!gazania> + [[rarity:adamantine|adamantine]] beetle (e.g., <!stag>) | <!sunset_moth> | 
 +| <!black_lotus> + <!sabertooth_longhorn> + <!sunset_moth> | <!mars_rhino> |