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| crafted_items [2026/01/08 05:48] – fe80:27ac:548b:d4b7:88df:7fda:cfa7:caa5 | crafted_items [2026/01/19 03:51] (current) – [Beetle to Flower Transmutation] fe80:27ac:548b:d4b7:88df:7fda:cfa7:caa5 |
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| ======Recipes====== | ======Recipes====== |
| **NOTE on Sacrificial Beetles:** As far as I can tell the sacrificial beetle is //not// part of the recipe, it only changes the probability of success or failure of the crafting attempt. | **NOTE on Sacrificial Beetles:**\\ |
| | * As far as I can tell the sacrificial beetle is //not// part of the recipe |
| | * It //may// change the probability of success or failure of the crafting attempt. |
| | * It //may// alter the rarity of the output (for example, the Pond + Pond smash recipe with Purple sacrifice = Goliath, while Green sacrifice output Monarch) YMMV! |
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| It //may// alter the rarity of the output (for example, the Pond + Pond smash recipe with Purple sacrifice = Goliath, while Green sacrifice output Monarch) YMMV! | |
| ---- | ---- |
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| ====Higher Dimensional Junk==== | ====Higher Dimensional Junk==== |
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| ^ Item ^ Recipe ^ | ^ Recipe ^ Output ^ |
| | **<!junk_cube>** | Any [[junk:start|Junk]] item **x2** | | | Any [[junk:start|Junk]] item **x2** (i.e., <!bottle_cap> + <!marble>) | **<!junk_cube>** | |
| | **<!junk_tesseract>** | <!junk_cube> **x3** | | | <!junk_cube> **x3** | **<!junk_tesseract>** | |
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| ====Hammers and Keys==== | ====Hammers==== |
| //Note: You can only have 1 hammer of a given type, but you can have 1 hammer of each types.// | |
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| ^ Item ^ Recipe ^ Stats ^ | //Note//: You can only have 1 hammer of a given type, but you can have 1 hammer of each type. |
| | **<!tin_hammer>** | <!junk_cube> + <!junk_cube> | Base Break Chance 10% | | |
| | **<!bronze_hammer>** | <!tin_hammer> + <!junk_tesseract> + <!tin_pollen> | Crafting Bonus +5% \\ Base Break Chance 5% | | ^ Recipe ^ Output ^ Stats ^ |
| | **<!mithril_hammer>** | <!bronze_hammer> + <!junk_tesseract> + <!bronze_pollen> | Crafting Bonus +20% \\ Base Break Chance 10% | | | <!junk_cube> + <!junk_cube>| **<!tin_hammer>** | Base Break Chance 10% | |
| | **<!adamantine_hammer>** | <!mithril_hammer> + <!junk_tesseract> + <!mithril_pollen> | Crafting Bonus +35% \\ Base Break Chance 2% \\ Break chance after first use 5% | | | <!tin_hammer> + <!junk_tesseract> + <!tin_pollen> | **<!bronze_hammer>** | Crafting Bonus +5% \\ Base Break Chance 5% | |
| | **<!diamond_hammer>** | <!adamantine_hammer> + <!junk_tesseract> + <!adamantine_pollen> | Crafting Bonus +90% \\ Base Break Chance 1% \\ Break chance after first use 0% | | | <!bronze_hammer> + <!junk_tesseract> + <!bronze_pollen> | **<!mithril_hammer>** | Crafting Bonus +20% \\ Base Break Chance 10% | |
| | **<!beetleboy_key>** | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (i.e., <!marigold>) + <!junk_cube> | | | <!mithril_hammer> + <!junk_tesseract> + <!mithril_pollen> | **<!adamantine_hammer>** | Crafting Bonus +35% \\ Base Break Chance 2% \\ Break chance after first use 5% | |
| | | <!adamantine_hammer> + <!junk_tesseract> + <!adamantine_pollen> | **<!diamond_hammer>** | Crafting Bonus +90% \\ Base Break Chance 1% \\ Break chance after first use 9% | |
| | |
| | ====Key==== |
| | |
| | ^ Recipe ^ Output ^ Description ^ |
| | | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] (i.e., <!marigold>) + <!junk_cube> | **<!beetleboy_key>** | Used to unlock the 3rd slot for the BeetleCraft workbench | |
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| ====Pollens==== | ====Pollens==== |
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| ^ Item ^ Recipe ^ | ^ Recipe ^ Output ^ |
| | **<!tin_pollen>** | [[rarity:tin|Tin Rarity]] [[flowers|Flower]] + [[rarity:tin|Tin Rarity]] [[flowers|Flower]] | | | [[rarity:tin|Tin Rarity]] [[flowers|Flower]] + [[rarity:tin|Tin Rarity]] [[flowers|Flower]] | **<!tin_pollen>** | |
| | **<!bronze_pollen>** | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] + [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] | | | [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] + [[rarity:bronze|Bronze Rarity]] [[flowers|Flower]] | **<!bronze_pollen>** | |
| | **<!mithril_pollen>** | [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] + [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] | | | [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] + [[rarity:mithril|Mithril Rarity]] [[flowers|Flower]] | **<!mithril_pollen>** | |
| | **<!adamantine_pollen>** | [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] + [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] | | | [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] + [[rarity:adamantine|Adamantine Rarity]] [[flowers|Flower]] | **<!adamantine_pollen>** | |
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| =====Smashed Recipes===== | =====Smashed Recipes===== |
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| ====Tier up==== | ====Tier up==== |
| You can try and tier up Flowers and Beetles by smashing two(2) of the same rarity items together. I have had failures where 2 flowers of the same tier output a flower of the same tier, and have seen screenshots of 2 greens + green sacrifice = 1 green output. | We're collecting smash data, but just from gut feel this recipe has an **//abysmal dog shit//** success rate, and I highly recommend looking to [[crafted_items#beetle_to_flower_transmutation|beetle to flower transmutation]] and crafting [[crafted_items#artifacts|artifacts]] to upgrade your lower tier materials. |
| | |
| Tier up examples: | |
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| ^ Output ^ Recipe ^ Sacrifice ^ Hammer ^ | ^ Recipe ^ Output ^ |
| | Mithril rarity beetle (i.e.,<!monarch>) | Bronze rarity beetle **x2** (i.e., <!ladybug> **x2**) | <!green> | <!tin_hammer> | | | Bronze rarity beetle **x2** (i.e., <!ladybug> **x2**) | Mithril rarity beetle (i.e.,<!monarch>) | |
| | Mithril rarity flower (i.e.,<!morning_glory>) | Bronze rarity flower **x2** (i.e., <!milk_thistle> **x2**) | <!green> | <!tin_hammer> | | | Bronze rarity flower **x2** (i.e., <!milk_thistle> **x2**) | Mithril rarity flower (i.e.,<!morning_glory>) | |
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| ====Artifacts==== | ====Artifacts==== |
| **ORDER MATTERS** [discuss?? is it just another level of RNG?] \\ | |
| (No apparently it does not? {{::crafting_order_nectar.png?200|}}) | |
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| ===Creating=== | ===Creating Artifacts=== |
| ^ Output ^ Recipe ^ | There is a layer of RNG with artifact crafting where you have a chance to craft different artifacts from the same recipe. |
| | <!nectar> ([[rarity:mithril|Mithril]]) | <!bronze_pollen> + <!ladybug> | | |
| | <!cattail> ([[rarity:mithril|Mithril]]) | <!ladybug> + <!bronze_pollen> | | |
| | <!pinecone> ([[rarity:adamantine|Adamantine]]) | <!pond> + <!mithril_pollen> | | |
| | <!moss> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen> + <!pond> | | |
| | <!gunpowder> ([[rarity:adamantine|Adamantine]]) | <!mithril_pollen> + <!pond> | | |
| |
| ===Using=== | ^ Recipe ^ Output ^ |
| | | <!ladybug> + <!bronze_pollen> | <!nectar> or <!cattail> | |
| | | <!pond> + <!mithril_pollen> | <!pinecone>, <!moss> or <!gunpowder> | |
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| Nectar, cattail, pinecone, moss, gunpowder = those are modifiers bringing the previous tier beetle to the next level (color of the modifier) | ===Using Artifacts=== |
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| ^ Output ^ Recipe ^ | ^ Recipe ^ Output ^ |
| | <!monarch> | <!nectar> + <!ladybug> | | | <!nectar> + <!ladybug> | <!monarch> | |
| | <!pond> | <!cattail> + <!ladybug> | | | <!cattail> + <!ladybug> | <!pond> | |
| | <!goliath> | <!pinecone> + <!pond> | | | <!pinecone> + <!pond> | <!goliath> | |
| | <!stag> | <!moss> + <!pond> | | | <!moss> + <!pond> | <!stag> | |
| | <!bombardier> | <!gunpowder> + <!pond> | | | <!gunpowder> + <!pond> | <!bombardier> | |
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| ====Beetle to Flower Transmutation==== | ====Beetle to Flower Transmutation==== |
| **Examples:** | **Examples:** |
| |
| ^ Recipe ^ Sacrifice ^ Output ^ | ^ Recipe ^ Output ^ |
| | Tin Rarity Beetle (<!green>) + <!junk_cube> | <!green> | Tin Rarity Flower (<!daisy>) | | | Tin Rarity Beetle (<!green>) + <!junk_cube> | Tin Rarity Flower (<!daisy>) | |
| | Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | <!green> | Bronze Rarity Flower (<!milk_thistle>) | | | Bronze Rarity Beetle (<!ladybug>) + <!junk_cube> | Bronze Rarity Flower (<!milk_thistle>) | |
| | Mithril Rarity Beetle (<!pond>) + <!junk_cube> | <!green> | Mithril Rarity Flower (<!morning_glory>) | | | Mithril Rarity Beetle (<!pond>) + <!junk_cube> | Mithril Rarity Flower (<!morning_glory>) | |
| | Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | <!purple> | Adamantine Rarity Flower (<!pincushion>) | | | Adamantine Rarity Beetle (<!stag>) + <!junk_cube> | Adamantine Rarity Flower (<!pincushion>) | |
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| Presumably this works for higher tier flowers as well - this has not been tested yet though (maybe not, see below)\\ | Presumably this works for higher tier flowers as well - this has not been tested yet though (maybe not, see below)\\ |